Stackker accessibility
Stackker is a falling-block puzzle game for iPhone, iPad, Mac and Apple Watch. An optional symbol on every piece tells the pieces apart without colour, and the board follows Reduce Motion on every device. VoiceOver, Voice Control, Larger Text and contrast are still being checked on physical devices, so they are not declared yet.
iPhone
| Feature | Status |
|---|---|
| VoiceOver | In progress The board is one VoiceOver element that reads the stack and offers every move as an action, and line clears are announced; a full VoiceOver game on a physical device is in progress. |
| Voice Control | In progress Menus and buttons carry the names shown on screen; playing a full game by voice on a physical device is in progress. |
| Larger Text | In progress Menus and Settings follow the system text size; text on the board scales with the board, and the largest accessibility sizes are still being checked. |
| Dark Interface | Supported The game screen is dark by design, so the pieces read clearly; menus and Settings follow the system appearance. |
| Differentiate Without Color Alone | Supported |
| Sufficient Contrast | In progress Label and hint colours on the dark board have not yet been measured against 4.5:1. |
| Reduced Motion | Supported |
| Captions | Not applicable Stackker has no video and no spoken audio. |
| Audio Descriptions | Not applicable Stackker has no video and no spoken audio. |
iPad
| Feature | Status |
|---|---|
| VoiceOver | In progress The board is one VoiceOver element that reads the stack and offers every move as an action, and line clears are announced; a full VoiceOver game on a physical device is in progress. |
| Voice Control | In progress Menus and buttons carry the names shown on screen; playing a full game by voice on a physical device is in progress. |
| Larger Text | In progress Menus and Settings follow the system text size; text on the board scales with the board, and the largest accessibility sizes are still being checked. |
| Dark Interface | Supported The game screen is dark by design, so the pieces read clearly; menus and Settings follow the system appearance. |
| Differentiate Without Color Alone | Supported |
| Sufficient Contrast | In progress Label and hint colours on the dark board have not yet been measured against 4.5:1. |
| Reduced Motion | Supported |
| Captions | Not applicable Stackker has no video and no spoken audio. |
| Audio Descriptions | Not applicable Stackker has no video and no spoken audio. |
Mac
| Feature | Status |
|---|---|
| VoiceOver | In progress The board is one VoiceOver element that reads the stack and offers every move as an action, and line clears are announced; a full VoiceOver game on a physical device is in progress. |
| Voice Control | In progress Menus and buttons carry the names shown on screen; playing a full game by voice on a physical device is in progress. |
| Larger Text | Not applicable Apple does not offer the Larger Text label on Mac. |
| Dark Interface | Supported The game screen is dark by design, so the pieces read clearly; menus and Settings follow the system appearance. |
| Differentiate Without Color Alone | Supported |
| Sufficient Contrast | In progress Label and hint colours on the dark board have not yet been measured against 4.5:1. |
| Reduced Motion | Supported |
| Captions | Not applicable Stackker has no video and no spoken audio. |
| Audio Descriptions | Not applicable Stackker has no video and no spoken audio. |
Apple Watch
| Feature | Status |
|---|---|
| VoiceOver | In progress The board is one VoiceOver element that reads the stack and offers every move as an action, and line clears are announced; a full VoiceOver game on a physical device is in progress. |
| Voice Control | Not applicable Voice Control is not available on Apple Watch. |
| Larger Text | In progress Menus and Settings follow the system text size; text on the board scales with the board, and the largest accessibility sizes are still being checked. |
| Dark Interface | Supported The game screen is dark by design, so the pieces read clearly; menus and Settings follow the system appearance. |
| Differentiate Without Color Alone | Supported |
| Sufficient Contrast | In progress Label and hint colours on the dark board have not yet been measured against 4.5:1. |
| Reduced Motion | Supported |
| Captions | Not applicable Stackker has no video and no spoken audio. |
| Audio Descriptions | Not applicable Stackker has no video and no spoken audio. |
Common tasks we test
A feature is marked supported only when all of these work with it on that device.
- Starting a game and choosing a mode
- Moving, rotating, dropping and holding pieces
- Pausing and resuming
- Playing today's Daily Game
- Playing Versus against the computer
- Opening My Games and a game's Layers picture
- Changing keys, controller buttons and sound in Settings
How it works
Telling pieces apart
Turn on Colour-Blind Piece Symbols in Settings and every piece carries its own symbol, on the board and in the Hold and Next boxes, so no move depends on colour alone.
Motion
With Reduce Motion on, clear labels appear without rising, the line-clear flash becomes a short fade and junk rows appear without sliding, on iPhone, iPad, Mac and Apple Watch.
Controls
Every keyboard key and game-controller button can be changed in Settings. On iPhone the whole game is played with one thumb, and on Apple Watch with the Digital Crown and taps.
Report a problem
Write to hello@sixtwelve.studio with your device and the feature you use. You can also see the labels on the App Store page.